// TOWN SPECIAL ENCOUNTERS
//    Town 157: Calloc

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_personality_name(3140,"Rabellino");
	set_personality_name(3141,"Black");
	set_personality_name(3142,"Miranda");

	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	set_name(15701,"Cultist Turnface");

	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15700,"Deserters everywhere.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15700,"Those dirty cat-people.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15700,"These are mad times.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15708,"Cough.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15708,"Cough cough.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15708,"Cough cough hack!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15708,"I can teach.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15715,"We've lost our home.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15715,"Tinraya was lost.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15715,"The beasts were horrors.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(15715,"The Empire abandoned us.");
break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

